Player vs. Player (PvP) combat lets players and their Pals battle each other - a fun and competitive feature for community servers.
Enabling PvP (New Worlds)You can enable PvP in your server’s Config tab when creating a new world.
Log in to the ChipHead Panel.

Stop your server.

Open the Config tab.
(We recommend clicking on </> Raw to view this config file.)
Set "PvP" to True.
Set "Player to Player Damage" to True.
Navigate back to Dashboard and start your server.

Enabling PvP (Existing Worlds)If your server already has a world running, config changes may not apply automatically.
You’ll need to update the world options directly.
Stop your server.
Go to the Files tab and navigate to:
Pal/Saved/Config/LinuxServer/
Open "PalWorldSettings.ini" and copy all its contents.
Click on Import Settings

Paste the contents into the editor and click Load Config.

Set both of these to True:
bIsPvP=True

bEnablePlayerToPlayerDamage=True

Click "Generate WorldOption.sav".

Upload the new WorldOption.sav to:
Navigate to Files on the ChipHead Panel

Navigate to Pal/Saved/SaveGames/0/<YourSaveString>/

Upload the WorldOption file from step 8.

Start your server.
