company logo

Help center

Go to ChipHead
All collectionsGames LibraryAssetto CorsaKicking or Banning players on Your Assetto Corsa server

Kicking or Banning players on Your Assetto Corsa server

Information on how to Kick or Ban Players on Your Assetto Corsa Server

Summary

In Assetto Corsa, server administrators can use the kick and ban functions to manage player behavior during multiplayer races. Kicking a player removes them temporarily, allowing them to return later, while banning permanently blocks access. These tools are essential for enforcing rules, maintaining fair play, and fostering a positive online racing environment for all participants.

How to Block Players on an Assetto Corsa Server (Web)

  1. Log in to your ChipHead Assetto Corsa Server

  2. Go to Server > Block List

  3. Add an IP Address or Steam GUID

  4. (OPTIONAL) Add a reason for the Block

    success icon
    You have now blocked a player
  5. (OPTIONAL) Ban unwanted player names.

  1. Click “SAVE FORBIDDEN DRIVER NAMES” to save your changes.

How to Blacklist Players on an Assetto Corsa Server

  1. Log in to the ChipHead Panel.

  2. Stop the server.

  3. Go to the Files tab.

  4. Open the “assetto” folder & open the blacklist.txt file.

  5. Add the desired SteamID64 on a new line.

    info icon
    Find a player’s SteamID64 here : https://steamid.io/
  6. Click “Save Content”

  7. Start the server.

How to Kick players In-Game

  • /kick - Kick a driver from the server using car ID, GUID or name! (e.g. /kick 3)

  • /force_kick - Forcibly close the server connection to a driver using car ID, GUID or name! (e.g. /force_kick 5)

  • /ban - Kick a driver from the server and add them to the block list using car ID, GUID or name! (e.g. /ban 5)

  • /unban - Remove a driver the block list using GUID (e.g. /unban 12345678987654321)

  • /ban_list - Lists all drivers on the server block list, as well as any drivers who are currently on the no join list

  • /guid_list - Lists all drivers in the entry list and their GUID, grouped by whether they are currently connected to the server or not

Did this answer your question?
😞
😐
😁