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How to Change Enemy Difficulty on Your Abiotic Factor Server

Guide on changing enemy difficulty

Learn how to adjust enemy health, damage, and spawn rates to customise your Abiotic Factor gameplay experience.

In Abiotic Factor, enemy difficulty directly affects combat encounters by changing enemy health, aggression, spawn rates, and detection behaviour. Server owners can tweak these settings to make the game more intense for veteran players or more forgiving for newcomers.


Adjusting Enemy Difficulty

All enemy difficulty settings can be found in the SandboxSettings.ini file. Follow the steps below to customise your server’s challenge level using the ChipHead Panel:

  1. Log in to your ChipHead Panel.

  2. Click on Files & Navigate to the following directory:

    AbioticFactor/Saved/SaveGames/Server/Worlds/<Your Save Name>/
  3. Open SandboxSettings.ini.

  4. Locate and modify the following settings based on your preferred difficulty level:

Setting

Description

Min/Max Range

GameDifficulty

Adjusts enemy aggression, reaction speed, and spawn density.

1 = Normal2 = Hard3 = Apocalyptic

EnemySpawnRate

Controls how often enemies respawn (higher = faster).

0.5 – 3.0

EnemyHealthMultiplier

Changes enemy health (lower = weaker enemies).

0.75 – 3.0

EnemyPlayerDamageMultiplier

Modifies how much damage enemies deal to players.

0.25 – 3.0

EnemyDeployableDamageMultiplier

Controls how much damage enemies deal to deployable structures.

0.1 – 5.0

DetectionSpeedMultiplier

Adjusts how quickly enemies detect players (higher = more alert).

0.1 – 3.0

  1. Click “Save Content”.

  2. Start your server


success icon
Done!
Your Abiotic Factor server difficulty has been successfully updated. Whether you want an apocalyptic survival experience or a casual co-op session, you can fine-tune enemy behaviour to perfectly suit your ChipHead server’s playstyle.

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