---
title: "Configuring Loot Respawn Settings in Abiotic Factor"
description: "Learn how to enable and configure loot respawning so resources replenish over time on your server."
url: https://help.chiphead.tech/en/articles/372-configuring-loot-respawn-settings-in-abiotic-factor
collection: "Abiotic Factor"
updated: 2026-06-11
language: en
---

# Configuring Loot Respawn Settings in Abiotic Factor

Learn how to enable and configure loot respawning so resources replenish over time on your server.

**Allow resources and items to reappear over time by enabling loot respawns on your Abiotic Factor server.**

By default, **Abiotic Factor** does not respawn loot once it has been collected. Enabling loot respawns ensures that items periodically reappear throughout the facility, keeping resources available for players on long-term or community servers.

This feature is ideal for maintaining balance and preventing resource shortages in extended survival sessions.

* * *

### Enabling Loot Respawns

You can enable loot respawning by editing the **SandboxSettings.ini** file through your **ChipHead Panel**:

1.  Log in to your **ChipHead Panel**.
    
    ![](https://staticfiles.gleap.io/gattachments/9J3fyjNaCGfpQcNm1iiopj7wd3kIhDq2OVPx3Rr56OuFRRP5Fd1hiBh5uJ2aDofOR3ncbteskyq.webp)
    
2.  Click Files & Navigate to the directory below:
    
    ```javascript
    AbioticFactor/Saved/SaveGames/Server/Worlds/<Your Save Name>/
    ```
    
3.  Open **SandboxSettings.ini**.
    
    ![](https://staticfiles.gleap.io/attachments/20260611011503_9403.webp)
    
4.  Locate the line that says:
    
    ```javascript
    LootRespawnEnabled=False
    ```
    
5.  Change it to:
    
    ```javascript
    LootRespawnEnabled=True
    ```
    
6.  Click **"Save Content".**
    
7.  Start your server
    
    ![](https://staticfiles.gleap.io/attachments/20260611011512_5170.webp)
    

* * *

> **Success:** **All set!**
> Loot will now **respawn periodically** across your **Abiotic Factor** world, ensuring players can continue scavenging and crafting without running out of essential supplies. This is especially useful for long-term multiplayer worlds hosted on your **ChipHead** server.
